this is a new pvp event that would be awsome:
its a big island and you can enter it alone or with a party of 4 you will not fight a solo persone when you are in a party single persons come to 1 place and party come to another. then you can walk around and do quest which you get from different npc around, it can be slay a number of other players from the quests you will get tokens, you can also buy tokens from some other npc's, and when you die you lose 1-19 token(s) (1 token if you are in the same level as they guy killing you and 19 if you are level 20 and a level 1 is killing you)pvp charcaters will be alowed. you can sell tokens to a token trader for some profit. if you die with no tokens you will get back to the out post and then have to buy more tokens(you can not enter with no tokens in your inventory). there will be a max limit of ppl in the same district so it cant bee to crowded in the same district.
you will not get any dp in the island and if you die you will be resurrected at a rescuraction shrine that you have marked as your shrine to be resurrected at after 15 secons after you death.
I am for anything that would make PvP more appealing and natural to most players. My biggest fault with Guild Wars is that ANet has failed to successfully blend PvP and PvE.
My example of a "good blend" could be found in Dark Ages of Camelot games.